Kod: 04043687
Offers a compilation of chapters from the Focal game art books in the areas of Max, Maya, Photoshop, and ZBrush. This book includes chapters that provide the CG Artist with sampling of essential techniques that 3D artist needs to ... więcej
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Offers a compilation of chapters from the Focal game art books in the areas of Max, Maya, Photoshop, and ZBrush. This book includes chapters that provide the CG Artist with sampling of essential techniques that 3D artist needs to create stunning game art. It helps game artists to master the modeling, rendering, rigging, and texturing techniques.
Kategoria Książki po angielsku Computing & information technology Graphical & digital media applications 3D graphics & modelling
317.53 zł
Od roku 2008 obsłużyliśmy wielu miłośników książek, ale dla nas każdy był tym wyjątkowym.
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