Kod: 02703764
Blender, the free open source 3D software is liberating millions of creative professionals to create projects that would never have been possible before. Many are turning to Blender to create realistic 3D characters for today's hu ... więcej
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Blender, the free open source 3D software is liberating millions of creative professionals to create projects that would never have been possible before. Many are turning to Blender to create realistic 3D characters for today's huge markets in gaming and video. Learning Blender is the first tutorial that walks you through every step of creating an outstanding animated character and then composing it in a professional-quality video. Covering the newest version of Blender (2.70), this tutorial is perfect for both 3D novices and those who've worked with expensive competing programs. Working Blender designer and trainer Oliver Villar first explains all the basics, including Blender's interface, controls, and tools. Once you've mastered these core techniques, you'll follow a realistic 3D workflow through a complete, book-length project. You'll find complete chapters on every aspect of character creation: design, modeling, unwrapping, texturing, shading, rigging, animating, lighting, and rendering. Next, you'll walk through various techniques to complete your project: camera tracking, adjusting lighting, creating render layers, scene integration, advanced compositing, and more. Each skillset is taught hands-on, and online web videos guide you through many of Blender's trickier tasks. By the time you're done, you'll understand how the whole process fits together -- and how to use it to create professional-quality characters for all media and any creative requirement. Along the way, you'll also build deep Blender skills you can apply in any 3D project, whether it involves characters or not. This book covers: * Blender's user interface, controls and tools * The entire workflow a professional 3D project goes through * Designing, modelling, texturing, rigging, and animating characters * Compositing 3D objects into real video footage * Other Blender features, like simulations, particles, and smoke and fire...
Kategoria Książki po angielsku Computing & information technology Graphical & digital media applications 3D graphics & modelling
Od roku 2008 obsłużyliśmy wielu miłośników książek, ale dla nas każdy był tym wyjątkowym.
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