LIBRISTO
LIBROAMANTO
obowiązkowe
Zostań członkiem wspólnoty miłośników książek z całego świata i zyskaj mnóstwo korzyści. Załóż konto bezpłatnie
0
Darmowa dostawa z usługą Inpost oraz Orlen od 299.00 zł
DPD Kurier 12.99 Poczta Polska 18.99 Paczkomat 13.99 InPost Kurier 12.99 Punkt DPD 11.99

Darmowa dostawa dla zamówień powyżej 299,00 zł.

Godot 4 Game Architecture

Build Scalable, Maintainable, and Production-Ready Games

Język AngielskiAngielski
Książka Miękka
Książka Godot 4 Game Architecture Thomas Avery
Kod Libristo: 53567663
Wydawnictwo Independently published, sierpień 2026
Your Godot prototype works. Then the project grows.More features mean more scripts. More scripts mea... Cały opis
? points 36 b Zapowiedź Zapowiedź Nowość Nowość
64.96
Zapowiedź Wydanie 24. 08. 2026

Nawet do 30 dni na zwrot

Your Godot prototype works. Then the project grows.

More features mean more scripts. More scripts mean more dependencies. Before long, the Scene Tree becomes difficult to understand, gameplay logic becomes tightly coupled, and making a simple change can unexpectedly break something else.

Godot 4 Game Architecture by Thomas Avery is a practical guide to designing Godot projects that remain organized, flexible, and maintainable as they grow.

Rather than focusing on how to make your first Godot game, this book focuses on what happens after the prototype works-when your project needs better architecture, reusable systems, clearer boundaries, and a structure capable of supporting continued development.

Inside, you'll learn how to:

  • Design Godot projects that remain manageable as they grow

  • Decide when to use scenes, nodes, scripts, and Resources

  • Organize large Godot projects for long-term maintainability

  • Apply SOLID principles without unnecessarily complicating your game

  • Favor composition and reusable components where appropriate

  • Use signals to reduce unnecessary dependencies between systems

  • Separate gameplay logic from data using Resources and data-driven design

  • Build flexible gameplay systems with State, Strategy, and Command patterns

  • Use Factory and Builder patterns when object creation becomes complex

  • Design audio, save, input, and other shared systems without excessive global state

  • Manage Autoloads and dependencies thoughtfully

  • Structure player, enemy, combat, inventory, and progression systems

  • Design gameplay systems that can evolve as new features are introduced

  • Improve the testability and maintainability of your game code

  • Recognize and reduce technical debt

  • Refactor growing projects without creating unnecessary complexity

  • Prepare Godot projects for production and continued development

You'll encounter practical architectural decisions rather than pattern demonstrations created simply for the sake of using a pattern. The goal is to understand why a particular approach makes sense, when it doesn't, and what trade-offs it introduces.

Whether you're an indie developer building a larger game, a programmer moving beyond Godot prototypes, a technical lead working with a small team, or a developer looking to strengthen your game architecture skills, this book provides a practical framework for thinking about scalable Godot development.

Build games that can grow without becoming impossible to maintain.

Build better systems. Make better architectural decisions. Create Godot projects designed to last.

Aktorka & Poliglotka
EWA KASP dla
Odtworzyć wideo
Ewa Kasp
Libristo ma największy wybór literatury obcojęzycznej. Dlatego tutaj kupuję swoje książki.

Informacje o książce

Pełna nazwa Godot 4 Game Architecture
Autor Thomas Avery
Język Angielski
Oprawa Książka - Miękka
Data wydania 2026
Liczba stron 182
EAN 9798193852506
Kod Libristo 53567663
Waga 374
Wymiary 203 x 254 x 10
Podaruj tę książkę jeszcze dziś
To łatwe
1 Dodaj książkę do koszyka i wybierz „dostarczyć jako prezent” 2 W odpowiedzi wyślemy Ci bon 3 Książka dotrze na adres obdarowanego

Logowanie

Zaloguj się do swojego konta. Nie masz jeszcze konta Libristo? Utwórz je teraz!

 
obowiązkowe
obowiązkowe

Nie masz konta? Zyskaj korzyści konta Libristo!

Dzięki kontu Libristo będziesz mieć wszystko pod kontrolą.

Utwórz konto Libristo