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Practical Advanced Unreal Engine 5 Game Development

Build Scalable Architecture, High-Performance Systems, Multiplayer Features, and Production-Ready Games with Blueprint and C++

Język AngielskiAngielski
Książka Miękka
Książka Practical Advanced Unreal Engine 5 Game Development Elliot Nigel
Kod Libristo: 53001331
Wydawnictwo Independently published, czerwiec 2026
Have you built a playable game in Unreal Engine 5, only to discover that adding new features suddenl... Cały opis
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Zapowiedź Wydanie 26. 06. 2026

Nawet do 30 dni na zwrot

Have you built a playable game in Unreal Engine 5, only to discover that adding new features suddenly becomes harder, performance starts dropping, Blueprints become difficult to manage, and multiplayer systems refuse to behave as expected?
This is the point where many developers get stuck.
Building a game is one challenge. Building a game that remains scalable, maintainable, optimized, and production-ready is an entirely different skill set.
Practical Advanced Unreal Engine 5 Game Development is designed specifically for developers who are ready to move beyond beginner tutorials and learn how professional Unreal Engine projects are built. Rather than focusing on isolated features, this book teaches the architecture, workflows, optimization strategies, and development practices that help projects grow without turning into unmanageable technical debt.
Using a practical, hands-on approach, you'll expand a real game project while learning how to create systems that are easier to maintain, easier to optimize, and easier to scale as complexity increases.
Inside, you'll learn how to:

  • Design scalable project architecture using modern Unreal Engine best practices
  • Build clean hybrid Blueprint and C++ systems for long-term maintainability
  • Create reusable gameplay components and modular game systems
  • Profile, identify, and eliminate CPU, GPU, memory, and performance bottlenecks
  • Optimize Nanite, Lumen, animation systems, and large game environments
  • Implement multiplayer features using replication, network roles, and dedicated servers
  • Build advanced AI systems with Behavior Trees, EQS, and AI Perception
  • Develop professional workflows for asset management, debugging, testing, and refactoring
  • Work with World Partition, procedural content generation, and large-world systems
  • Transform a prototype into a polished production-ready vertical slice
Unlike many advanced Unreal Engine books that overwhelm readers with theory, this guide focuses on practical implementation and real-world problem solving. Every chapter is designed to address challenges that developers commonly face as projects become larger, more ambitious, and more difficult to maintain.
Whether you're an indie developer, technical designer, gameplay programmer, or aspiring professional game developer, this book will help you build the skills needed to create games with confidence and efficiency.
The difference between a prototype and a professional-quality game often comes down to architecture, performance, and development habits.
Learn how experienced developers approach these challenges and apply those same principles to your own projects.

Get your copy of Practical Advanced Unreal Engine 5 Game Development today and start building Unreal Engine projects that are scalable, optimized, multiplayer-ready, and built for long-term success.

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Informacje o książce

Pełna nazwa Practical Advanced Unreal Engine 5 Game Development
Autor Elliot Nigel
Język Angielski
Oprawa Książka - Miękka
Data wydania 2026
Liczba stron 348
EAN 9798183711615
Kod Libristo 53001331
Waga 606
Wymiary 178 x 254 x 18
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