Guide to Dynamic Simulations of Rigid Bodies and Particle Systems / Libristo.pl
Guide to Dynamic Simulations of Rigid Bodies and Particle Systems

Code: 01426048

Guide to Dynamic Simulations of Rigid Bodies and Particle Systems

by Murilo G. Coutinho

This book introduces techniques for producing realistic simulations and animations of particle and rigid-body systems. The focus is on both the theoretical and practical aspects of developing and implementing physically based dyna ... more

288.80


Low in stock at our supplier
Shipping in 12 - 15 days

Potřebujete více kusů?Máte-li zájem o více kusů, prověřte, prosím, nejprve dostupnost titulu na naši zákaznické podpoře.


Add to wishlist

You might also like

Give this book as a present today
  1. Order book and choose Gift Order.
  2. We will send you book gift voucher at once. You can give it out to anyone.
  3. Book will be send to donee, nothing more to care about.

Book gift voucher sampleRead more

More about Guide to Dynamic Simulations of Rigid Bodies and Particle Systems

You get 168 loyalty points

Book synopsis

This book introduces techniques for producing realistic simulations and animations of particle and rigid-body systems. The focus is on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines.This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Features: examines the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; discusses the use of discrete and continuous collision detection to handle thin or fast-moving objects; describes the computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; presents techniques that can be used to dynamically simulate articulated rigid bodies; concludes each chapter with exercises.

Book details

Book category Books in English Computing & information technology Computer science Computer modelling & simulation

288.80

Trending among others


Books by language

250 000
safisfied customers

Since 2008, we have served long line of book lovers, but each of them was always on the first place.


Paczkomat 12,99 ZŁ 31975 punktów

Copyright! ©2008-24 libristo.pl All rights reservedPrivacyPoučení o cookies


Account: Log in
Wszystkie książki świata w jednym miejscu. I co więcej w super cenach.

Shopping cart ( Empty )

For free shipping
shop for 299 zł and more

You are here: