Procedural Generation in Game Design / Libristo.pl
Procedural Generation in Game Design

Code: 15604068

Procedural Generation in Game Design

by Tanya Short

Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus fa ... more

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Book synopsis

Making a game can be an intensive process, and if not planned accurately can easily run over budget. The use of procedural generation in game design can help with the intricate and multifarious aspects of game development; thus facilitating cost reducti

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Book category Books in English Computing & information technology Graphical & digital media applications Digital animation

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