Writing Interactive Music for Video Games / Libristo.pl
Writing Interactive Music for Video Games

Code: 02606935

Writing Interactive Music for Video Games

by Michael Sweet

This is the first complete guide to composing interactive scores for video games. Authored by the developer of Berklee College of Music's pioneering Game Audio program, it covers everything professional composers and music student ... more

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Book synopsis

This is the first complete guide to composing interactive scores for video games. Authored by the developer of Berklee College of Music's pioneering Game Audio program, it covers everything professional composers and music students need to know, and contains exclusive tools for interactive scoring previously available only at Berklee. Drawing on his experience as an award-winning video game composer -- and in teaching hundreds of music students -- Michael Sweet brings together comprehensive knowledge presented in no other book. ' Writing Interactive Music for Video Games: A Composer's Guide carefully explains why composing for interactive media is unique, and how to overcome its specific challenges. Sweet fully addresses analysis, methodology, trends, tools, and much more. He presents and compares every available technique, from basic to advanced and experimental. He even covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing. Along the way, you'll find dozens of examples from real games of all kinds, from casual Facebook and iPhone games to AAA PlayStation 4 titles. You'll also find many "try-it-yourself" game audio scenarios, supported by digital tools for editing your music and simulating its behavior in an actual game. '

Book details

Book category Books in English Computing & information technology Graphical & digital media applications Digital music: professional

238.34

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